Cub3D
Loading...
Searching...
No Matches
s_game Struct Reference

main game More...

#include <type_cub3d.h>

Public Attributes

void * mlx
 
void * win
 
t_img img_3d
 
t_img img_2d
 
t_map map
 
int floor_color
 
int ceiling_color
 
t_player player
 
t_texture texture [4]
 
t_frame frame
 
t_debug debug
 

Detailed Description

main game

Definition at line 264 of file type_cub3d.h.

Member Data Documentation

◆ ceiling_color

int s_game::ceiling_color

Definition at line 271 of file type_cub3d.h.

◆ debug

t_debug s_game::debug

Definition at line 275 of file type_cub3d.h.

◆ floor_color

int s_game::floor_color

Definition at line 270 of file type_cub3d.h.

◆ frame

t_frame s_game::frame

Definition at line 274 of file type_cub3d.h.

◆ img_2d

t_img s_game::img_2d

Definition at line 268 of file type_cub3d.h.

◆ img_3d

t_img s_game::img_3d

Definition at line 267 of file type_cub3d.h.

◆ map

t_map s_game::map

Definition at line 269 of file type_cub3d.h.

◆ mlx

void* s_game::mlx

Definition at line 265 of file type_cub3d.h.

◆ player

t_player s_game::player

Definition at line 272 of file type_cub3d.h.

◆ texture

t_texture s_game::texture[4]

Definition at line 273 of file type_cub3d.h.

◆ win

void* s_game::win

Definition at line 266 of file type_cub3d.h.


The documentation for this struct was generated from the following file: