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Cub3D
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main game More...
#include <type_cub3d.h>
Public Attributes | |
| void * | mlx |
| void * | win |
| t_img | img_3d |
| t_img | img_2d |
| t_map | map |
| int | floor_color |
| int | ceiling_color |
| t_player | player |
| t_texture | texture [4] |
| t_frame | frame |
| t_debug | debug |
main game
Definition at line 264 of file type_cub3d.h.
| int s_game::ceiling_color |
Definition at line 271 of file type_cub3d.h.
| t_debug s_game::debug |
Definition at line 275 of file type_cub3d.h.
| int s_game::floor_color |
Definition at line 270 of file type_cub3d.h.
| t_frame s_game::frame |
Definition at line 274 of file type_cub3d.h.
| t_img s_game::img_2d |
Definition at line 268 of file type_cub3d.h.
| t_img s_game::img_3d |
Definition at line 267 of file type_cub3d.h.
| t_map s_game::map |
Definition at line 269 of file type_cub3d.h.
| void* s_game::mlx |
Definition at line 265 of file type_cub3d.h.
| t_player s_game::player |
Definition at line 272 of file type_cub3d.h.
| t_texture s_game::texture[4] |
Definition at line 273 of file type_cub3d.h.
| void* s_game::win |
Definition at line 266 of file type_cub3d.h.