Cub3D
Loading...
Searching...
No Matches
set_rotate_flag.c
1
/* ************************************************************************** */
2
/* */
3
/* ::: :::::::: */
4
/* set_rotate_flag.c :+: :+: :+: */
5
/* +:+ +:+ +:+ */
6
/* By: kamitsui <kamitsui@student.42tokyo.jp> +#+ +:+ +#+ */
7
/* +#+#+#+#+#+ +#+ */
8
/* Created: 2024/10/15 14:02:06 by kamitsui #+# #+# */
9
/* Updated: 2024/12/21 09:38:45 by kamitsui ### ########.fr */
10
/* */
11
/* ************************************************************************** */
12
13
#include "cub3d.h"
14
15
void
set_rotate_left_flag(
int
keycode,
t_game
*game)
16
{
17
if
(keycode == KEY_LEFT)
18
{
19
game->frame.flag = BIT_ROTATE_LEFT;
20
}
21
}
22
//debug_keypress(STDOUT_FILENO, ENUM_LEFT, keycode);
23
24
void
set_rotate_right_flag(
int
keycode,
t_game
*game)
25
{
26
if
(keycode == KEY_RIGHT)
27
{
28
game->frame.flag = BIT_ROTATE_RIGHT;
29
}
30
}
31
//debug_keypress(STDOUT_FILENO, ENUM_RIGHT, keycode);
s_game
main game
Definition
type_cub3d.h:264
srcs
keypress_utils
set_rotate_flag.c
Generated by
1.9.8