15void set_move_forward_flag(
int keycode,
t_game *game)
19 game->frame.flag |= BIT_MOVE_FORWARD;
24void set_move_backward_flag(
int keycode,
t_game *game)
28 game->frame.flag |= BIT_MOVE_BACKWARD;
33void set_strafe_left_flag(
int keycode,
t_game *game)
37 game->frame.flag |= BIT_STRAFE_LEFT;
42void set_strafe_right_flag(
int keycode,
t_game *game)
46 game->frame.flag |= BIT_STRAFE_RIGHT;