15void    set_move_forward_flag(
int keycode, 
t_game *game)
 
   19        game->frame.flag |= BIT_MOVE_FORWARD;
 
   24void    set_move_backward_flag(
int keycode, 
t_game *game)
 
   28        game->frame.flag |= BIT_MOVE_BACKWARD;
 
   33void    set_strafe_left_flag(
int keycode, 
t_game *game)
 
   37        game->frame.flag |= BIT_STRAFE_LEFT;
 
   42void    set_strafe_right_flag(
int keycode, 
t_game *game)
 
   46        game->frame.flag |= BIT_STRAFE_RIGHT;