CPP04 1.0
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DroppedMateriaManager.hpp ファイル

Declares the DroppedMateriaManager class. [詳解]

#include "AMateria.hpp"
#include <iostream>
DroppedMateriaManager.hpp の依存先関係図:
被依存関係図:

[ソースコード]

クラス

class  DroppedMateriaManager
 Manages AMateria objects that are temporarily "dropped" in the game. [詳解]
 

マクロ定義

#define MAX_DROPPED_MATERIAS   16
 Defines the maximum number of Materias that can be managed at once.
 

詳解

Declares the DroppedMateriaManager class.

This header defines the DroppedMateriaManager class, responsible for managing AMateria objects that have been "dropped" in the game world. It provides a fixed-size container for these items and ensures their proper memory management, preventing leaks for uncollected Materias.

DroppedMateriaManager.hpp に定義があります。

マクロ定義詳解

◆ MAX_DROPPED_MATERIAS

#define MAX_DROPPED_MATERIAS   16

Defines the maximum number of Materias that can be managed at once.

DroppedMateriaManager.hpp31 行目に定義があります。