CPP04 1.0
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Declares the DroppedMateriaManager class. [詳解]
クラス | |
class | DroppedMateriaManager |
Manages AMateria objects that are temporarily "dropped" in the game. [詳解] | |
マクロ定義 | |
#define | MAX_DROPPED_MATERIAS 16 |
Defines the maximum number of Materias that can be managed at once. | |
Declares the DroppedMateriaManager class.
This header defines the DroppedMateriaManager class, responsible for managing AMateria
objects that have been "dropped" in the game world. It provides a fixed-size container for these items and ensures their proper memory management, preventing leaks for uncollected Materias.
DroppedMateriaManager.hpp に定義があります。
#define MAX_DROPPED_MATERIAS 16 |
Defines the maximum number of Materias that can be managed at once.
DroppedMateriaManager.hpp の 31 行目に定義があります。