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19# define ERR_PROMPT "Error: "
23# define EMSG_ARG_COUNT "One argument must be specified"
25# define EMSG_FILE_EXT "Specify a file path with .cub extension"
32# define EMSG_OPEN_FAILED "File open failed"
34# define EMSG_READ_FAILED "File read failed"
36# define EMSG_EMPTY_CUB "Empty cub file"
44# define EMSG_XPM_FILE "Texture file"
46# define EMSG_IMG_DATA_ADDR "mlx_get_data_addr"
48# define EMSG_MLX_XPM_TO_IMG "mlx_xpm_file_to_image"
56# define EMSG_ENTRY_DUP "Duplicate entry"
58# define EMSG_ENTRY_MISS "Missing entry"
60# define EMSG_ENTRY_INVAL "Invalid entry"
72# define EMSG_RGB_EMPTY "Empty RGB component"
77# define EMSG_RGB_MISS "Missing RGB component"
82# define EMSG_RGB_RANGE_OUT "Out of range (0 ~ 255)"
87# define EMSG_RGB_NOT_NUM "is not a number"
92# define EMSG_UP_TO_THREE_RGB "Up to three RGB value"
98# define EMSG_MAP_CHAR "MAP: Invalid characters found"
99# define EMSG_MAP_PLAYER_MULTI "MAP: Multiple player start positions"
100# define EMSG_MAP_PLAYER_MISS "MAP: Missing player start position"
101# define EMSG_MAP_NOT_LAST "MAP: Must be the last element"
102# define EMSG_MAP_NOT_ENCLOSED "MAP: Not enclosed by walls"
103# define EMSG_MAP_TOO_LARGE "MAP: Too large"